
Immersive Storytelling Final Project — “Circuit Bloom”
Created an interactive narrative experience set in a post-human dystopia where bugs have built their own world using repurposed materials left behind by humanity. The project combined worldbuilding, visual storytelling, and interactive design to explore adaptation and survival through an insect perspective. Selected for exhibition at AWE 2025, the world’s leading XR event.
Play it here: Circuit Bloom: On A Roll by DaisyMae27

Core Lab Systems Final Project-"Survival of the Smallest"
is a fast-paced multiplayer survival game set in a chaotic ecosystem where only the strongest critters survive. Players can team up with a friend to last as long as possible against waves of danger, or compete head-to-head to see who becomes the last bug standing.
You can play here: Survival of the Smallest by Kolapep

Interactive Hand-Tracking Oscillator
Developed an audio-reactive installation in TouchDesigner that uses hand-tracking Mediapipe to control a real-time visual and sound oscillator. The piece responds dynamically to movement and rhythm.

Arduino spirit box coffin.
I built an Arduino-based spirit box using a TEA5757 radio module, programmed to scan frequencies and generate noise. The circuit was designed with an Arduino Uno, an audio output, and controls for interaction. I created a 3D model mock-up before assembling the physical components, ensuring everything fit within the enclosure.

Paralysis Game
Paralysis is an experimental horror game created from a central design question:
How can we make a game when players can’t rely on all of their senses? Our group explored sensory restriction by removing traditional visual control and replacing it with voice interaction their only way to interact with the world is by speaking commands. Using voice input, players must say phrases like “close left door” or “close right door” to protect themselves.
You can play here: Paralysis by Ed

Space Themed landing page
This is a fully responsive, animated landing page themed around space exploration. Designed with HTML, CSS, and JavaScript, the page captures a futuristic and immersive aesthetic with a dark starry background, glowing interface elements, and smooth scroll effects.












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