Cravings Game.
Walking simulator focused on environments and UI interactions.
P5js Dollhouse game.
A point-and-click dollhouse game featuring a knitted cat on a journey from self-doubt to confidence. Through music and community, players interact with scenes to uncover her story.
P5js Optical Illusion.
A p5.js experiment simulating the waterfall illusion, where motion seems to persist even after stopping. By manipulating animation, contrast, and repetition, this project explores the brain’s perception of continuous movement.
Arduino spirit box coffin.
I built an Arduino-based spirit box using a TEA5757 radio module, programmed to scan frequencies and generate noise. The circuit was designed with an Arduino Uno, an audio output, and controls for interaction. I created a 3D model mock-up before assembling the physical components, ensuring everything fit within the enclosure.
Visual Culture and Exaggeration
This was one of my more graphic design-focused projects, separate from my coding work. The piece explores historical body standards, tracing back to the Venus figure. I aimed to represent visual culture and expose the deeply embedded values that influence women's perceptions of their bodies.
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